How To Play Doom Dota 2

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HERO INTRODUCTION
The mighty Doom Bringer is a versatile and dangerous foe. His offensive spells are very damaging. LVL? Death allows him to pick off heroes at range, and deals extra damage against heroes of certain levels. The dreaded Doom is one of the most feared spells in the game, and with good reason. Not only does it deal massive damage over time to its target, it also silences them completely for its duration. Although the Doom Bringer is no pushover in physical combat, he lacks any dedicated fighting abilities. Instead, he relies on Devour to feed his appetite for powerful items, and buffs his movement and attack speed with Scorched Earth. With his good income, strong damage spells, and the ability to effectively knock a single enemy hero out of a fight, the Doom Bringer is a formidable opponent in any matchup.

Every day, millions of players worldwide enter battle as one of over a hundred Dota heroes. Proform ifit activation code not working. And no matter if it's their 10th hour of play or 1,000th, there's always something new to discover. With regular updates that ensure a constant evolution of gameplay, features, and heroes, Dota 2.

Patch 7.21c was recently launched for Dota 2, and, to some players' dismay, it did not include Mars, a new hero that Valve has been promising would release in early March.However, on March 5, an unexpected update was released, which indeed added the new hero to the game. Dota 2 Hero Guide – Doom Lucifer, the Doom, is a melee strength hero notorious for his ultimate ability, named after himself. Doom is a single target spell that serves as one of the best disables in the entire game, silencing and muting (read: disables the use of items) enemy units for an eternity while dealing ticking damage at the same time. Buy Buy Dota 2 Doom Items skins&items on one of the biggest gaming marketplaces for trading ingame items and skins. DMarket Universe offers comparable prices on in-game items and easy to use interface.

Lucifer - The Doom Bringer
Range: 150 Move Speed: 290
Primary: STR
Str: 26 + 3.2 Agi: 11 + 0.9 Int: 13 + 2.1
Damage: 53 – 69 HP: 644 Mana: 169
HP Regen: 1.03 Mana Regen: 0.53
Attack Speed: 0.65 Armor: 0
Devour (E)
Swallows an enemy unit for a short period of time, digesting it and dealing 20 damage per second. Each level decreases the cooldown and mana cost and gives bonus gold when the devoured unit is killed.
Gains the abilities of the target neutral creep has until you devour another creep with abilities to replace it.
cast range 300
Level 1 - Gives 40 bonus gold, can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 2.
Level 2 - Gives 60 bonus gold, can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 4.
Level 3 - Gives 80 bonus gold, and can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 5.
Level 4 - Gives 100 bonus gold, and can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 6.
• Everytime Lucifer devours a unit a bar is shown above his head showing the progress of the devouring process.
• If a neutral creep is targeted, you gain its abilities until you replace them with another creep's abilities.
Mana Cost: 60
Cooldown: 60/55/50/45
Scorched Earth (T)
Blankets the ground in flames, damaging enemies and healing the Doombringer. Also increases Lucy's movement speed by 16%. AOE: 600
Level 1 - Heals/Deals 12 damage per second. Lasts 8 seconds.
Level 2 - Heals/Deals 16 damage per second. Lasts 10 seconds.
Level 3 - Heals/Deals 20 damage per second. Lasts 12 seconds.
Level 4 - Heals/Deals 24 damage per second. Lasts 14 seconds.
• The flames follow Doombringer for the duration of the ability.
Mana Cost: 60/65/70/75
Cooldown: 60/55/50/45 Seconds
LVL? Death (V)
Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a specific number or 25. Can only cast on enemy heroes.
Level 1 - Deals 100 damage, 6 multiplier.
Level 2 - Deals 150 damage, 5 multiplier.
Level 3 - Deals 200 damage, 4 multiplier.
Level 4 - Deals 250 damage, 3 multiplier.
• Causes a mini-stun that can effectively interrupt enemy actions.
Mana Cost: 110
Cooldown: 8
Doom (D)
The target unit becomes inflicted with Doom. The afflicted unit cannot cast spells (including item spells) and will take damage per second. Lasts for 14 seconds.
Level 1 - Deals 30 damage per second.
Level 2 - Deals 50 damage per second.
Level 3 - Deals 70 damage per second.
Mana Cost: 150/ 200/ 250
Cooldown: 110
• Aghanim's Scepter improves damage to 50/80/100 damage per second.
• Damage type: magic
• Unlike other silences, Doom prevents the target from using items and disables some passive abilities.
• Units afflicted by Doom can be denied by their allies when their HP drops below 25% of their maximum health.
• Cast Range: 550
LUCIFER, THE DOOM BRINGER ITEM BUILD:




BACKGROUND STORY
Lucifer was the leader of the Doomguard attack force of the burning legion in the first attack by the dark lord Sargeras. With his original master long gone, Lucifer grants his undying loyalty to the Scourge to finish what his lord once started. Devouring the insignificant for his greed while dissipating the souls of those brave and strong enough to withstand his strength and the heat of his fiery haven of burning earth, Lucifer takes no prisoners and makes sure those who persevere through his wrath die by the agonizing and burning pain of Doom itself.


SKILL ORDER:
1. Devour
2. Scorched Earth
3. DevourDota
4. Scorched Earth
5. LVL? Death
6. DoomDota
7. Devour
8. Scorched Earth
9. LVL? Death
10. Devour
11. Doom
12. LVL? Death
13. Scorched Earth
14. LVL? Death
15. Attribute
16. Doom
17-25. Attribute
STARTING ITEM BUILD:
TACTICS:
When your at gank, or when you are at defense you should use your ultimate on a nuker. The target can't cast spells and he will get huge damange, if you have aghanim scepter and lvl 16, you should give to your target 1400 dmg.
Lucifer is a gold mine, you should get radiance very easy (min 10-15)
WORST ENEMY:

03 Nov 20140Games

Welcome to the first Hero how-to guide in my Beginner’s Guide to Dota 2 series. Today we will cover one of the most iconic and popular Heroes in Dota 2: the mighty Invoker. Invoker ranks with Pudge as arguably the most popular Hero for players to pick in a pub game, the reason for this being that you can show off your impressive Pudge or Invoker skills and win bragging rights. There is nothing more satisfying or publicly impressive as pulling off a fancy Hook or a perfect Tornado / EMP / Chaos Meteor / Deafening Blast combo and wipe the entire enemy team. Before you can do this however, you will need to master the basics and practice, practice, practice….

How To Play Doom Dota 2 Counter

Invoker is a unique Hero in Dota 2, in that his four key-mapped abilities do not directly correspond to active or passive skills. For other Heroes, the keys Q, W and E activate (when applicable ie. an active skill) the Hero’s basic abilities, and R activates (again when applicable) the Hero’s ultimate ability. For Invoker, Q (for Quas), W (for Wex) and E (for Exort) change the three orbs that float around him. Depending on which three orbs he has currently, pressing R “invokes” a particular skill. The order in which the orbs are summoned does not matter. This makes Invoker the most versatile caster in Dota 2: he has access to a total of 10 skills, as compared to a maximum of four for all other Heroes in Dota 2. Invoker can have two spells invoked at the same time, the older invoked spell being removed once a third spell is invoked.

Without further ado, here are all the spells of the mighty Invoker:

How To Play Doom Online

QQQ – Cold Snap. Invoker draws the heat from an enemy, chilling them to their very core for a duration based on Quas. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.

QQW – Ghost Walk. Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.

QQE – Ice Wall. Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.

WWW – EMP. Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after a duration of 2.9 seconds. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained.

QWW – Tornado. Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals damage based on the level ofWex.

WWE – Alacrity. Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level ofExort.

EEE – Sun Strike. Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.

QEE – Forge Spirit. Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage, health, and armor are based on the level of Exort while attack range, mana, and duration are based on the level ofQuas. The elemental’s scorching attack is capable of melting the armor of enemy heroes. If both Quas andExort are level 4 or higher, Invoker will create two spirits instead of one.

Dota 2 Doom Bringer

WEE – Chaos Meteor. Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level ofWex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.

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Using the patch agent for mac osx. QWE – Deafening Blast. Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex.